Design Brief

This project involved taking an existing group’s project from weeks prior and improving upon it based on user feedback.

The overview was to create a device and/or system which assists users in rehabilitation of joint pain and inflammation. An ideation of the physical component and working prototype of the digital component were required. Considerations included the weight of the physical device, and the size of motors and sensors to ensure the users’ range of motion would not be inhibited.

Shown below are some excerpts from project presentations. This project was completed as a group of two.
Group partner: Anmol Xavior
Completed between January – April 2023

Basic ecosystem mapping – identifying the user’s primary, secondary, and tertiary support network. The demographic was those aged 20-60, affected by early-onset arthritis or strain injuries.

User experience mapping – empathizing with how a user would go about their daily tasks. Insight statements highlighted our main takeaways from this mapping activity.

After benchmarking existing products, an affinity map was created. The sticky notes on this prioritization map were taken from the affinity map. Following this, general needs and insights statements were developed to reinforce our understanding of the issue and the necessary solutions.

Storyboards were developed of various solutions. Some were more contemporary in their technologies, while others took a more blue-sky approach. Pros and cons were developed for each solution to determine which would be prototyped.

The above shows a wireframe of the proposed solution. This was further developed into a design visualization, shown below.

A “brand DNA” was chosen, to maintain consistency across the interface.

Shown below are two videos showcasing the final presented prototype. The final product would have used a camera to detect the user’s finger to move the cursor on the screen, however the filming of the demos used a bit of “movie magic” instead (kudos to Anmol for his quick thinking).